AI Insights · Timothy · July 2024
Top 3D Anime Games on iOS in UAE: Q2 2024 Performance
Discover the performance of the top 3D anime games on iOS in the United Arab Emirates during Q2 2024, based on weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 3D anime games on iOS in the United Arab Emirates showed varied performance trends in weekly downloads, revenue, and active users. Here’s a look at how each game fared:
Solo Leveling:Arise from Netmarble Corporation demonstrated fluctuating weekly revenue, peaking at approximately $37K in the last week of May. The game saw a significant spike in weekly downloads at its launch with 21.7K in the first week of May, but this number declined sharply to under 1K by the end of June. Weekly active users started at 21K in early May and dipped to around 16K mid-quarter before rebounding to nearly 20K by the end of June.
Wuthering Waves, published by KURO GAMES, experienced a peak in weekly revenue of about $18.3K in the first week of June. Weekly downloads showed a strong start with 12.5K in the third week of May, but gradually decreased to under 500 by the end of June. The game’s weekly active users also saw a downward trend, starting from 11K in May and ending at 3.8K in June.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had notable revenue spikes, particularly in the weeks of April 22 and June 24, with revenues of $43.3K and $18.8K respectively. Weekly downloads were relatively steady, ranging from 379 to 1.1K throughout the quarter. The game maintained a stable base of weekly active users, averaging around 14K.
SAKURA School Simulator by Garusoft LLC saw consistent weekly downloads, with a notable increase to 948 in the last two weeks of June. Weekly active users followed a similar pattern, starting at 3.6K in April and rising to 4.3K by the end of June.
AFK Journey from Farlight Games had its highest weekly revenue of $41K at the beginning of April, but this figure trended downward, reaching $9.2K by the end of June. Weekly downloads showed a decline from 1.5K in early April to under 200 in late June. The game's weekly active users started at 3.4K and ended at 1.7K for the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.